In house iOS face tracking library for ARKit unsupported (Devices older than iphoneX) mobiles
Our INHOUSE FACE TRACKING SDK (Unity) with support to all the iphone and ipad devices in the market.
● We have engineered this SDK to offer a stable face tracking solution from lower end devices like iphone 6s, ipad 2017 to latest budget devices like iPad air/ mini variations and iPhone SE 2020. ARkit offers face tracking only to devices with true depth camera (~only 7 devices in apple series has true depth camera ), We support almost all iOS devices that has been released in the last 4-5 year range.
● We optimised our SDK to track faces at ~25 fps in iPhone 6s without compromising tracking quality for performance.
● ARKit’s face tracking won't track faces if the user wears a facemask (During COVID times most of us wear a mask, we received multiple requests from our team to engineer this SDK to track faces even if the user wears a face mask). Now our SDK can track faces even if the user wears a facemask.
● While we were developing this face tracking SDK for Unity we faced several roadblocks on different technical sides (objc++, Unity and swift). We plan to write a blog series on the techniques we used to resolve these technical challenges while building our SDK and pipeline from scratch for Unity.